Prototypes

Play with our Prototypes - Cell Culture

Spore™ has been a huge undertaking. Along the way we ended up exploring countless design directions in gameplay, simulation and user interface.

One of the ways in which we explore possible design directions is by building simple, playable prototypes that we can play around with to get a sense for a particular system.

Usually these prototypes are never seen by the public, but we thought some of the more intrepid players out there might enjoy playing around with a few of our early Spore prototypes. Keep in mind these are not tested, supported or even easily explained.

Cell Culture

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Cell Culture is a SimCity-like simulation of the spread of life and culture across a planetary surface.


The planet is represented as a grid of cells. Each cell has several variables describing the amount and kind of life present at that location.

Life grows and spreads from cell to cell based on these variables. The more favorable the conditions, the faster the rate of growth and spread.

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