Prototype - SPUG

Play with our Prototypes - SPUG

Spore™ has been a huge undertaking. Along the way we ended up exploring countless design directions in gameplay, simulation and user interface.

One of the ways in which we explore possible design directions is by building simple, playable prototypes that we can play around with to get a sense for a particular system.

Usually these prototypes are never seen by the public, but we thought some of the more intrepid players out there might enjoy playing around with a few of our early Spore prototypes. Keep in mind these are not tested, supported or even easily explained.

SPUG

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SPUG is a tunable gameplay prototype for the Creature level of Spore.

The player controls an avatar creature on a simple planetary terrain where they may hunt prey, evade predators, eat, rest and level up their stats.

No limitations are placed on leveling up or cheating stats. This tool was intended to give designers the opportunity to explore different economies for the creature game, so limitations on power ups and level ups are self-imposed.

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