epicguy (16/06/2011 14:55)
I know what you mean about the props, though. If I'm not excited to do it, I don't make particularly great props. Though, with the way I'm building them, it's complex and kind of fun this time.
epicguy (16/06/2011 14:53)
Yes, I've had some ideas for a new adventure, but it'll be extremely difficult to implement in Spore. I'm trying some new techniques to make it appear more realistic, and of course the story is always what I have trouble with.
epicguy (16/06/2011 14:52)
Good to hear. I bet you're happy with a break from work! School this year was pretty tough, trying to overachieve as always.
darwinken (01/06/2011 02:56)
Nice to know you look in every now & then though.
darwinken (01/06/2011 02:54)
No problem. You can always start a topic if you don't see any you like. e.g I might start one on GAs
epicguy (16/06/2011 14:55)
I know what you mean about the props, though. If I'm not excited to do it, I don't make particularly great props. Though, with the way I'm building them, it's complex and kind of fun this time.
epicguy (16/06/2011 14:53)
Yes, I've had some ideas for a new adventure, but it'll be extremely difficult to implement in Spore. I'm trying some new techniques to make it appear more realistic, and of course the story is always what I have trouble with.
epicguy (16/06/2011 14:52)
Good to hear. I bet you're happy with a break from work! School this year was pretty tough, trying to overachieve as always.
darwinken (01/06/2011 02:56)
Nice to know you look in every now & then though.
darwinken (01/06/2011 02:54)
No problem. You can always start a topic if you don't see any you like. e.g I might start one on GAs
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